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Post by Bridgette on Nov 8, 2008 4:11:53 GMT
Page #1: LMGT1 2008 not FIA GT 2005.
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Post by mauriciolelis on Nov 13, 2008 15:22:19 GMT
hi ryan, thanx for your compliment. i am your big fan. first thing: i am very bad in 3D modeling. this model is imported from addon to GTR game. after imported to metasequoia, reduce polygons, edited and separated parts. after this load entire model in pepakura and unfold. export to eps and finally edited and paint in corel... Hi Cornell, it´s incredible!!!! How do you imports this addon to metasequoa??? Form GTR2 or GTR Evolutin??? Thank you so much!!
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Post by cornell on Nov 15, 2008 12:08:38 GMT
Aston was imported from GTR2. DFF to 3DS (in ZModeler) ---> 3DS to MQO (in Metasequoia)
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Post by mcclane on Nov 15, 2008 14:00:48 GMT
sounds great easy! so I would think the part with papakura will be the hardest? but Cornell would it be possible that next time you do a new model this way you can write down a small tutorial for us? even I'm no 3D and 2D noob it would be interesting to know the way more detailed to preserve any failures and "wrong-ways" and last but not least: reeeeeealy thank you for your work! but if I could ask one wish I would wish a red-bull racing version of the aston for christmas
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Post by cornell on Nov 17, 2008 12:31:29 GMT
No, it's not easy. This was only first step. You must work very hard in metasequoia on 3D model to create any objects and parts. Sorry, but now i don't have free time to create any other skins.
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Post by mcclane on Nov 17, 2008 16:53:41 GMT
ok, but as I said before, I'm no noob and the part with the 3D editor is no problem for me at all! may I can ask you more questions if I have when I'm so far with the development process only to not spam here with stupid questions to the skin problem: I would do it by myself, but with the coloured version it's not that easy...perhaps you can release an clean white version some day?!
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Post by Rishabh Agarwal on Dec 24, 2008 12:19:31 GMT
What thing should we use to make the part A15 in aston martin DBR-9 papermodel?
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